Think about it like this, how many people would actually use it, assuming it even worked? what, 100, 1000, or 10000 people willing to try using it on their mobile device? even FOSS has an "ROI", so to speak. so, with this, there's no drive or reason to port it. there is no "capital" for this type of venture, which would be a massive undertaking, we can safely assume. Kdenlive will never be ported to android because, and this assumes it would work flawlessly with no issues rendering or editing large files with multiple clips and effect stacks, because, quite simply, it's a FOSS application. Ok, going back to where i left off after "oh god, lol." For what it's worth, as far as i know, at least, there isn't anyone here who is directly affiliated with development of kdenlive.
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